Force and Motion is the core of mechanics: describing how things move and explaining why their motion changes. You will analyse motion using equations and graphs, add forces as vectors, apply Newton's three laws, use momentum to study collisions, treat projectile and circular motion, and connect everything through work, energy, power and gravitation.
Kinematics and motion graphs
Kinematics describes motion using displacement, velocity and acceleration. Velocity is the rate of change of displacement and acceleration is the rate of change of velocity. For uniform acceleration the equations of motion apply: v = u + a t, s = u t + one half a t squared, and v squared = u squared + 2 a s, where u is initial velocity, v is final velocity, a is acceleration, s is displacement and t is time. Motion graphs are powerful tools: on a displacement-time graph the gradient gives velocity, while on a velocity-time graph the gradient gives acceleration and the area under the line gives the displacement. Reading and sketching these graphs accurately is a frequent DSE skill.
Scalars, vectors and their addition
A scalar has magnitude only, such as distance, speed, mass, time and energy, while a vector has both magnitude and direction, such as displacement, velocity, acceleration, force and momentum. Vectors are added by drawing them head to tail or by using the parallelogram rule, and the single vector that replaces them is the resultant. A vector can also be resolved into two perpendicular components, typically horizontal and vertical, using F cos(angle) and F sin(angle). Resolving forces is essential for objects on slopes and for projectile motion, where the horizontal and vertical motions are treated independently. Always state both the size and the direction when giving a vector answer.
Newton's laws of motion and forces
Newton's first law states that an object stays at rest or moves at constant velocity unless acted on by a resultant force, a property called inertia. Newton's second law states that the resultant force equals mass times acceleration, F = m a, so a larger force gives a larger acceleration and a larger mass resists acceleration more. Newton's third law states that when body A exerts a force on body B, body B exerts an equal and opposite force on A; these action-reaction pairs act on different bodies. Common forces include weight (W = m g), the normal reaction, friction, tension and air resistance. Drawing a clear free-body diagram and finding the resultant force is the key to most mechanics problems.
Momentum and collisions
The momentum of an object is the product of its mass and velocity, p = m v, and it is a vector. Newton's second law can be written as force equals the rate of change of momentum, and the impulse F t equals the change in momentum. The principle of conservation of momentum states that in the absence of external forces the total momentum before a collision or explosion equals the total momentum after it. In an elastic collision kinetic energy is also conserved, whereas in an inelastic collision kinetic energy is lost (to heat, sound and deformation) although momentum is still conserved. These ideas explain recoil, car safety crumple zones, and rocket propulsion.
Projectile and uniform circular motion
A projectile moves under gravity alone once launched, and its horizontal and vertical motions are independent. Horizontally the velocity is constant because there is no horizontal force; vertically the object accelerates downward at g (about 10 m per s squared), so the path is a parabola. Uniform circular motion is motion in a circle at constant speed, but the velocity changes direction continuously, so there is a centripetal acceleration directed toward the centre. This requires a centripetal force F = m v squared over r, supplied by tension, gravity, friction or the normal force depending on the situation. There is no outward force; the apparent outward push is simply inertia carrying the object in a straight line.
Work, energy and power
Work is done when a force moves its point of application, and work done equals force times distance moved in the direction of the force, W = F s. Energy is the capacity to do work and is conserved: it changes form but is never created or destroyed. Kinetic energy is one half m v squared, and gravitational potential energy near the Earth is m g h. In the absence of friction the sum of kinetic and potential energy stays constant, which lets you solve many problems quickly, for example finding the speed of a falling object. Power is the rate of doing work or transferring energy, P = W over t, measured in watts. Real machines lose energy to friction, so efficiency, useful output over total input, is always less than one.
Gravitation
Newton's law of universal gravitation states that every mass attracts every other mass with a force proportional to the product of their masses and inversely proportional to the square of the distance between their centres, F = G m1 m2 over r squared, where G is the universal gravitational constant. This single law explains the weight of objects on Earth, the orbits of the Moon and satellites, and the motion of planets. For a satellite in a circular orbit the gravitational force provides exactly the centripetal force needed, which fixes the relationship between orbital radius and period. A geostationary satellite orbits with a period of 24 hours above the equator so it stays above the same point on Earth.
Key terms
Velocity
The rate of change of displacement; a vector with magnitude and direction.
Acceleration
The rate of change of velocity.
Vector
A quantity with both magnitude and direction, such as force or momentum.
Resultant
The single vector that has the same effect as two or more combined vectors.
Newton's second law
The resultant force on a body equals its mass times its acceleration, F = m a.
Inertia
The tendency of a body to resist a change in its state of motion.
Momentum
The product of mass and velocity, p = m v; a vector quantity.
Conservation of momentum
Total momentum is constant when no external resultant force acts.
Centripetal force
The resultant force directed toward the centre that keeps a body in circular motion.
Work
Energy transferred when a force moves its point of application, W = F s.
Kinetic energy
The energy of a moving body, equal to one half m v squared.
Power
The rate of doing work or transferring energy, P = W over t.
Universal gravitation
Every mass attracts every other with force F = G m1 m2 over r squared.
Exam technique
Check that motion is uniformly accelerated before using v = u + a t and the other equations; they fail for changing acceleration.
On a velocity-time graph, gradient gives acceleration and area gives displacement; label axes and read carefully.
Treat projectile motion as independent horizontal (constant velocity) and vertical (acceleration g) components.
Conserve momentum in every collision, but only conserve kinetic energy if the collision is stated to be elastic.
Always draw a free-body diagram and find the resultant force before applying F = m a.
Remember centripetal force points toward the centre and is provided by a real force; never invent an outward force.
Quick check
Two trolleys collide and stick together. Which quantity is definitely conserved in this inelastic collision?
Kinetic energy
Momentum
Both kinetic energy and momentum
Neither
Show answer
Answer: B. Momentum is conserved in all collisions when no external force acts. In an inelastic collision kinetic energy is not conserved because some is converted to heat, sound and deformation.